1357
Post launch day chat
(lemmy.world)
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I paid 5 dollars back in 2016, and I was fully expecting to pay more for this version. 20 dollars for no ads is fine by me. However, I don't feel like the 100 dollars for lifetime ultra is worth it. Maybe someday when I feel like those extra perks are worthwhile
I think his only mistake was offering lifetime at all. Nobody knows the future of Lemmy; people are seeing $100 and getting a bit of a shock, we could buy two AAA games for that. A couple of dollars a month or annual is easier to justify. Then, if Lemmy does become the next big thing and lasts 20 years, the developer is taking a big hit. Lifetime at that price feels like there will be a loser for either the user or dev.
I think that the possibility for Lemmy being around for the next 20 years is a compelling argument for pricing the lifetime version that high.
The dev needs recurring money to support himself, and having a ton of users not paying at all after a certain amount of time would only hurt him in the future.
I agree that it’d be better to stomach if there was a cheaper recurring monthly/yearly fee for it (in case it doesn’t exist right now).
I paid like 80 bucks about a year ago. And here I am rallying for ljd to keep providing a solid client that works the way I want it to.
I followed like sheep, and baaaah take my money.