Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
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Forza Motorsport will do 4k60 on Series X for example. Most Racing and Sports games will do 4k60 on modern consoles since they're easy to render.
No, Forza Motorsport uses dynamic resolution upscaled to 4k in Performance mode, and in Quality mode it also uses dynamic resolution but targets 30fps.
Why are they so easy to render compared to other genres? What makes realism so easy to render like it's a newer generation than the console it's on? Like Forza Motorsport 2 on Xbox 360 looks far more detailed than the average Xbox 360 game. What gives?