16
submitted 6 months ago by farcaster@lemmy.world to c/rust@programming.dev
you are viewing a single comment's thread
view the rest of the comments
[-] farcaster@lemmy.world 0 points 6 months ago* (last edited 6 months ago)

Well, yeah, but you asked why they didn't use integer sqrt. It's something many programming languages just don't have. Or if they do, it's internally implemented as a sqrt(f64) anyway, like C++ does.

Most CPUs AFAIK don't have integer sqrt instructions so you either do it manually in some kind of loop, or you use floating point...

[-] blazebra@programming.dev 1 points 6 months ago

Integer sqrt is usually not a library function and it’s very easy to implement, just a few lines of code. Algorithm is well defined on Wikipedia you read a lot. And yes, it doesn’t use FPU at all and it’s quite fast even on i8086.

[-] farcaster@lemmy.world 1 points 6 months ago

I doubt doing it in software like that outperforms sqrtss/sqrtsd. Modern CPUs can do the conversions and the floating point sqrt in approximately 20-30 cycles total. That's comparable to one integer division. But I wouldn't mind being proven wrong.

[-] blazebra@programming.dev 2 points 6 months ago

Integer sqrt can be used for integers with any length, not only for integers fit into f64

this post was submitted on 04 May 2024
16 points (94.4% liked)

Rust

5938 readers
1 users here now

Welcome to the Rust community! This is a place to discuss about the Rust programming language.

Wormhole

!performance@programming.dev

Credits

  • The icon is a modified version of the official rust logo (changing the colors to a gradient and black background)

founded 1 year ago
MODERATORS