37
Do you run anything on a RISC-V processor?
(supermeter.social)
A place to share alternatives to popular online services that can be self-hosted without giving up privacy or locking you into a service you don't control.
Beginning of January 1st 2024 this rule WILL be enforced. Posts that are not tagged will be warned and if not fixed within 24h then removed!
Currently, waiting for the Milk-V Oasis. Looking forward to a fully-compliant implementation in the SG2380. Should make for better mainline support.
That looks so cool. I was completely unaware that there were desktop motherboards with RISC-V CPUs. I thought they were all still SBCs.
It's set for release in H2 of this year. This should be an actual desktop-class processor, performance-wise. Mini-ITX form factor too! The RISC-V processors are going through generations blazingly fast. Probably partly because we hobbyists get to do some QA.
I would caution though that this is still likely in the territory of "dev board". Probably not going to be mainstream-ready and will have plenty of quirks. But, it's a really big step forward.
I'm thinking it might be my 2.5G router when it drops. Or worst case, maybe retire the Atom I'm using for a NAS.
I've been using some much smaller CH32V305 based keyboard controllers for a while, recently built a fightstick aroubd the platform. Now if only I fidn't suck at joystick games, having grown up on gamepads.
A homemade RISC-V fightstick? This is combining all of my favorite things! I bought a leverless controller recently (an SGF Bridget).
I'm only vaguely familiar with microcontrollers, but I know there are libraries out there for using an Arduino to make a mechanical keyboard or fightstick. Is there something similar for the CH32V305?
This is the firmware I've been working on. Basically I wrote it because at the time (early 2023) there wasn't a "good" keyboard firmware like QMK or ZMK for the CH32V305. Now it supports keyboards, joysticks, and a rudimentary pointing device made out of a PS2-style analogue stick.
https://gitlab.com/hakfoo1/ch32v-keyboard/-/tree/fightstick?ref_type=heads
That branch has the mapping I used. Note this firmware has a keyboard-centric assumption that switches are wired as a matrix (between two sense lines), even if that matrix is 1x24, rather than just grounding a sense line individually.
The stick portion was one of those "Pandora Box" devices that was built into a cabinet and pre-wired to a crappy Android TV box.
I bought it because I figured it was probably cheaper than cutting a decent looking cabinet and buying the buttons off AliExpress. That also meant it came with a predefined cable harness to fit the Android box. In the hopes of making it tidy, and reversible, I ordered a little throwaway PCB that accepted the existing 40-pin plug and bridged it to a nanoCH32V305 breakout board. Of course, I made a design mistake, so the PCB had bodge wires, so not much was saved.
If you're starting from scratch, you could direct-wire to the MCU breakout board.
I'm intending to use an Oasis for a NAS and virtualization host. If it plays nice, maybe put together a cluster.
Right there with you. I didn't have a console as a kid so, I'm pretty bad at fighting games. Have been holding back a bit in the MCUs as well but, mainly due to time constraints and waiting for my new hobby dev system to arrive. But, have a good number of plans for MCUs and other things - hopefully the SG2380 gets a bare chip release, like the SG2000/2002 because I want to try making a motherboard/SOM to move towards a fully FOSHW computer (pretty sure that the SG2380 isn't going to be OSHW initially but, being fully-compliant should be a good place to start).