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this post was submitted on 26 Mar 2024
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It's not the hardware that's the problem. (Though again, the built in hardware decompression matters too.) It's the PC libraries for loading being dogshit. Loading speeds on PS5 with everything identical blow doors off of PC.
And again, I already answered the question in the post you're replying to. You can stream the much higher quality game from disk in real time.
Didn't digital foundry report that pc was slightly faster at loading h:fw?
I think that as long as a game doesn't use DirectStorage GPU decompression and you have a good enough CPU to compensate it should be faster.
There was a really good interview with nixxies where they went into a lot of detail about what they did, but it was basically as you said.