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Jason Schreier's original article is here
For those who encounter a paywall, an archived version is here

The important bit in his article:

Last year, Overwatch 2 received a paid pack of three PvE story missions that sold poorly, according to people familiar with the business, which was a major reason for the cratering bonuses. In January, as part of a company-wide reduction in its work force, the majority of the team behind Overwatch 2’s PvE was laid off.
Overwatch 2 developers were informed that the company does not plan to finish any of the remaining planned PvE content and will instead double down on competitive player vs. player gameplay, according to the people familiar.

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[-] tigerjerusalem@lemmy.world 81 points 7 months ago* (last edited 7 months ago)

The part that gets me is "cratering bonuses". They canceled projects and ruined people's lives by firing them not because the company was hurting, or in heavy debt, or facing bankruptcy, but because their managers and C-level executives earned a bit less than usual due to poor planing and management.

Corporate America can go fuck themselves with sand.

[-] StraySojourner@lemmy.world 28 points 7 months ago

I have a friend that worked at a studio as desk side IT and he got randomly terminated by Sony. The right after they hired 4 additional managers for their 10 man team.

If your company is losing money it 10000000% should start at the top.

[-] EtzBetz@feddit.de 5 points 7 months ago

The poor sand..

this post was submitted on 23 Mar 2024
210 points (96.9% liked)

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