this post was submitted on 17 Mar 2024
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How does this KEEP GETTING WORSE??

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[–] nimmo@lem.nimmog.uk 29 points 8 months ago (2 children)

The original was EA, this re-release is Aspyr, so as bad as EA are I'm not convinced that they're to blame here.

[–] RightHandOfIkaros@lemmy.world 22 points 8 months ago* (last edited 8 months ago) (1 children)

The original was not EA. It was Pandemic Studios, who released Battlefront 1 and 2 both before they were acquired by Electronic Arts between 2007- 2009.

[–] nimmo@lem.nimmog.uk 1 points 8 months ago

Ah, thanks for correcting me there. I knew that EA were involved at some level and I didn't think to research that part of the post I was replying to, so I stand corrected, but I think the main point I was making is still valid, that the team that initially developed the game weren't behind this re-release.

[–] EdibleFriend@lemmy.world 0 points 8 months ago (1 children)

Wait... I just had to look them up. The company behind kotar?? Okay now that fucking hurts. I'm used to the fall of EA but... Damn

[–] frozen@lemmy.frozeninferno.xyz 32 points 8 months ago* (last edited 8 months ago) (1 children)

Aspyr is the company behind KotOR's mobile, Linux, and modern ports. Bioware was behind the original KotOR, and they were bought and ruined by EA.

[–] EdibleFriend@lemmy.world 8 points 8 months ago (1 children)

Okay, I should have looked a little more I was just looking at the years. It sounded like the original release years. That's what I get for half assidly googling while I work lol.

So it's like when Rockstar turned the GTA remasters over to the phone people and we ended up with a clusterfuck.

[–] frozen@lemmy.frozeninferno.xyz 7 points 8 months ago (2 children)

Aspyr's KotOR port was considered pretty good, I believe. I was disappointed in their Civilization series ports for Linux because their netcode was incompatible with the Windows versions, which is baffling to me, considering Linux users are already siloed so much in other ways. But the games ran okay, so it wasn't all bad.

But yeah, I haven't really heard any good updates or news come out of Aspyr for a while. If I recall correctly, they were the original devs for the KotOR remake, which was going to be their first game from the ground up from a technical perspective. But they had that taken away from them after working on it for a year or two, which is crazy. It must've truly been awful.

[–] EdibleFriend@lemmy.world 3 points 8 months ago (1 children)

Man this is a shame. Slightly related... How's the switch port? I have a friend who's obsessed with Star wars and just got her first switch and I was going to tell her to get that

[–] frozen@lemmy.frozeninferno.xyz 3 points 8 months ago (1 children)

KotOR's console controls can be a bit awkward at times. I haven't played it on Switch, but I originally played it when it released on the OG Xbox. I assume the control scheme is similar. And the graphics are going to be dated, but that's a given for a game from '03. But other than that, I'm sure it'll be a fantastic experience, especially for a die-hard Star Wars fan. It's still my top game of all time, and if you can play it on PC with some graphical enhancement mods, it still holds up really well nowadays.

[–] EdibleFriend@lemmy.world 2 points 8 months ago

Got ya thanks:)

[–] Deceptichum@sh.itjust.works 1 points 8 months ago* (last edited 8 months ago)

The mobile KotoR port was completely broken and you could never leave the Jedi Temple planet.

Jade Empire crashed on launch and was never fixed but they kept selling it.

Ask me how I know. Fuck Aspyr, they've been shit for at least 10 years and I wont ever touch their products again.