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Node unique ID for saving and loading
(lemmy.blahaj.zone)
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Node paths are unique and stay consistent across restarts, although I don't know if that's exactly what you're asking for.
This works really well when you have one large world on which you want to save many different objects, but I would like to have a node unique ID which is unique across the entire project. Otherwise though, a really good call, thank you!
scene name + node path