this post was submitted on 17 Dec 2023
4 points (100.0% liked)

Advent Of Code

1121 readers
6 users here now

An unofficial home for the advent of code community on programming.dev! Other challenges are also welcome!

Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like.

Everybody Codes is another collection of programming puzzles with seasonal events.

EC 2025

AoC 2024

Solution Threads

M T W T F S S
1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25

Rules/Guidelines

Relevant Communities

Relevant Links

Credits

Icon base by Lorc under CC BY 3.0 with modifications to add a gradient

console.log('Hello World')

founded 2 years ago
MODERATORS
 

Anybody got some ideas to optimize today? I've got it down to 65ms (total) on my desktop, using A* with a visitation map. Each cell in the visitation map contains (in part 2) 16 entries; 4 per direction of movement, 1 for each level of straightaway. In part 2, I use a map with 11 entries per direction.

Optimizations I've implemented:

  • use a 2D array instead of a hashset/map. No idea how much this saves, I did it in the first place.
  • the minimum distance for a specific cell's direction + combo applies for higher combo levels as well for part 1. For part 2, if the current combo is greater than 4, we do the same*. Gains about 70(!!) ms
  • A* heuristic weighting optimization, a weight of about 1% with a manhattan distance heuristic seems to gain about 15 ms (might be my input only tho)

*Correctness-wise: the reason we're splitting by direction is because there's a difference between being at a cell going up with a 3 combo but a really short path, and going right with a 0 combo but a long path. However, this is fine because a 3 combo in the same direction as a 0 combo is identical, just more restrictive.

Optimizations that could be done but I need to ensure correctness:

the same optimization for the combo, but for directions. If I'm on a specific combo+direction, does that imply something about the distance for another direction? Simply doing the same for every non-opposite direction isn't correct

Code: https://codeberg.org/Sekoia/adventofcode/src/branch/main/src/y2023/day17.rs

Warning: quite ugly, there's like 8 copy-pastes for adding to the queue

you are viewing a single comment's thread
view the rest of the comments