this post was submitted on 08 Dec 2023
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[–] lemmyvore@feddit.nl 23 points 11 months ago (2 children)

I don't think it has to be good (to attract modders). I think it has to be inspiring. And that it most certainly isn't.

[–] greedytacothief@lemmy.world 9 points 11 months ago (2 children)

Yeah, I didn't particularly enjoy base fallout 4, but I could see a lot of potential there. It felt like "if only I could change these things, then it will be good".

[–] Graphine@lemmy.world 7 points 11 months ago

This is why I can still play Fallout 4 heavily modded and have a lot of fun. Because the core gameplay is really good. It just needed more quest variety and RPG elements.

Starfield is wrong on a fundamental level. Exploration is a HUGE problem in Starfield and frankly with how they implemented it there’s not much you can do to fix it. However, land rovers would be a great step.

[–] Yokozuna@lemmy.world 6 points 11 months ago

Modding FO4 is a must, and honestly adding in lighting fixes and better bullet acoustics changes the game so much with those two things. It needs a lot more but I've always felt those mods are so needed to make it engaging on a vanilla level.

[–] BigBananaDealer@lemm.ee 2 points 11 months ago (1 children)
[–] echodot@feddit.uk 6 points 11 months ago

You're still up against the limitations of the engine. There's no way for example to mod in interstellar flight because the engine just can't support environments like that.