this post was submitted on 20 Nov 2023
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Source: https://t.me/pravdaGerashchenko_en/29233

Russian electronic warfare station "Borisoglebsk-2" worth about $200 million was destroyed.

The 58th Brigade's Special Forces Aviation Unit, in cooperation with the 129th Brigade's aerial reconnaissance group, reported the destruction of the enemy's "Borisoglebsk-2" electronic warfare complex.

Operational Headquarters "North" confirmed the successful defeat of the targets.

Glory to Ukrainian Defenders!

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[–] TheMightyCanuck@sh.itjust.works 3 points 2 years ago* (last edited 2 years ago) (1 children)

Altitude is only a small part of a dropped munitions flight path. You'd also have to factor munitions weight, air speed and direction, wind resistance of munition, etc.

It's basically possible if you built a system from the ground up... but is very hard to implement when you're using 100$ drones with RPG warheads strapped to em (oversimplification but you get what I'm saying)

[–] Candelestine@lemmy.world 4 points 2 years ago (1 children)

The thing that surprised me about it initially is the regular commercial drones I've seen irl did have altitude readouts. The thing that makes altitude special, where a lot of those other factors are not, is the altitude is actually very easy to figure out on the cheap, and will be a big factor.

So if it's the easy and cheap to figure out, you can give it to people, and giving it to people is better than not giving it to people, because having it is better than not having it.

It's not like you have to calculate an exact "fall path" just to make small improvements to your accuracy, right?

True. I wouldn't be surprised if they started to implement a basic rudimentary drop time into the software