139
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 09 Nov 2023
139 points (94.8% liked)
Games
31329 readers
1101 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
I mean I like Jeff but the OW1 eras of pretty bad gameplay and pretty long time waiting fixes happened on his watch. He designed a crazy fun game, but I think his stewardship in making it stay balanced and various and fun once you get good at it was a bit more lacking.
The PvE pipe dream was also a result of Kaplan's direction.
Yup. And Overwatch PVE has never been good... I know a lot of players were pumped for it, but we've never seen any evidence they had a good plan for how to make it fun. They had lots of zany ideas for powers and RPG elements and whatnot, but all the PVE content for Overwatch released so far has been mediocre-to-bad.
Imho telling the story through PVE has never been a good idea for OW. It's not a PVE game. Finding some way to tell the story in PVP, even with massive ludonarrative disconnect, would have been better.