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submitted 10 months ago by delitomatoes@lemm.ee to c/games@lemmy.world

RE Engine: Monster Hunter, REMakes, DMC. All run beautifully

Idtech: Doom 2016 and Doom Eternal are super optimised on low end hardware

Then you have Unreal Engine 5 which needs top end hardware to run (Remnant 2, Lords of Fallen) and

Gamebryo/Creation which still has bugs from Morrowind in Starfield.

Not sure if related but City Skylines 2 needs several times $$ investment for slight improvements over Cities 1 on Unity

Now a splash screen either makes me smile or cringe. Just wished everything ran RE engine

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[-] Renacles@discuss.tchncs.de 67 points 10 months ago

Game engines are basically like a set of tools, they don't fit every single case.

[-] Carighan@lemmy.world 34 points 10 months ago

Just remember how plasticky and stiff the characters in Dragon Age Inquisition looked because of the mandate to use the Frostbite 3 engine for ~everything, no matter how unsuited it was to a high fantasy world.

[-] Renacles@discuss.tchncs.de 18 points 10 months ago

Exactly, engines can be as good as they get and still be the wrong fit for a game.

Creation gets a lot of criticism but it's the whole reason why Bethesda games have that unique feel to them and are as moddable as they are.

this post was submitted on 23 Oct 2023
45 points (72.3% liked)

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