Soulslike - Discussion, News, Memes
This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".
Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.
Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:
[BB] This enemy is so difficult!
or
[DS1] Anyone struggling with the gargoyles?
Friends:
Should you have any questions, please do let me know.
- Druid
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I think I've enjoyed every Souls game on a repeat playthrough even more except Bloodborne, which I still enjoy exactly as much as on my first playthrough (that's super high praise since I was blown away on my first playthrough).
Early and mid-game went super smooth since I had a pretty detailed plan with tons of contingencies. I did Dancer early with a +7 Broadsword. That took me a bit of time, but way less than on my first playthrough. And with the +10 Broadsword I got from that, I destroyed the rest of the early game and mid-game. Pontiff and Champion Gundyr took a moment, since I never parried them before, but with parrying they get totally defanged. Seriously, Champion Gundyr goes from a pretty hard Boss to a super easy boss. Pontiff also gets easy, but I had to realize how super early I had to parry.
I expected to get stuck on either Aldrich or Twin Princes, but I first tried Aldrich (after practicing in the Anri quest), and in the Princes fight, I just had to find the rhythm (and use the, for this fight, busted Dragonslayer's Axe).
The first real difficulty I encountered with Demon Prince. When you have almost no margin of error, this fight becomes brutal. I think this boss took me more tries than all the Cinders combined.
I also raged against the NPC bosses. Halflight almost got me to tear my hair out. I eventually got him with Pontiff’s Greatsword. I also resisted the temptation of using a very easy cheese, where you poison him and he doesn’t notice you. I’m definitely doing that in the future, though. I beat him once "legit", and now I’m going to cheese him every time. Gravetender+Wolf was also irritating, but less so than Gravetender, and the cheese for that one honestly looks more painful than the actual fight.
Now I only have the three hardest Bosses in the game left… Cinder on a normal playthrough is honestly probably easier than Twin Princes, but not on SL1. He has such a large and fast moveset. He is the roll catch champion.
Of the other three, I’m least afraid of Gael — he is probably going to make me eat those words, since I haven’t even tried the fight yet on SL1. Friede’s 3-phase fight terrifies me, but I have multiple contingency plans for her. I also found this 74-page guide on her.
I’m not afraid of Midir, but of Midir’s camera. Since DS3’s lock-on is garbage — at least when compared to ER. Since I don’t claw grip (I like my hands) and I don’t have any back buttons, I need the lock-on, but in the Midir fight, the lock-on can just decide to not work anymore almost randomly.
^I^ ^will^ ^never^ ^say^ ^a^ ^rude^ ^word^ ^against^ ^Bayle’s^ ^camera^ ^again.^