this post was submitted on 27 Jul 2026
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For someone who's never done any programming in their lives, but knows a bit about PowerShell and Bash/Command Line scripting - how difficult is Godot to get into, just for some unserious playing around?
GDQuest has this awesome little intro course / program they coded in Godot itself which is pretty rad.
https://gdquest.itch.io/learn-godot-gdscript
Give it a shot and see what you think! :)
Also of note: KidsCanCode and GameDev.tv are fantastic for beginners as well.
I'm still quite the awkward newblet with coding, but I've been taking GDQuest's "From Zero" courses and they're awesome. They've had a huge hand in shaping the current engine documentation and stuff too.
Hope that helps you get started a bit more confidently! :)
I love when something is technically written in itself. Look at GCC (C compilator) - it is written in itself (although it was written in Assembly in the beginning). It just feels like a great feedback loop.
it's called bootstrapping. I agree it's a very interesting concept
I've not actually used Godot, but I've been following it for a while, and I think you should give it a go, especially for just "unserious playing around." It's widely regarded as beginner-friendly (as far as gamedev tools go), and yeah, while some people absolutely do not have the analytical mind you really should have for working with anything involving programming, you being in a position to do any scripting at all sounds like you're at least most of the way there.
As someone who came into godot with programming knowledge, the whole signals thing was probably what took the longest to get used to, but now that I understand it it seems very simple. For code, the godot documentation is both accessible on the web and built into the engine, and it's generally very thorough.
Here's an intro guide to programming in godot that I wrote a little while ago:
expand
Its pretty chill. There is a good load of tutorial online and gdScript is beginer friendly.
Do you need a good computer?
As long as you keep the graphics settings low and the code you write light
I did a lot of development in godot on a chromebook with a celeron processor from 2017 (including some 3d stuff)
Cool. Yea I don't know what kind of game I wanna make, but the idea of playing around with a popular engine sounds fun.
nope, it can technically run on an android tablet
That is cool!