this post was submitted on 17 Jul 2026
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[–] StarryPhoenix97@lemmy.world 3 points 2 months ago* (last edited 2 months ago)

The fucked up thing was 76 was actually a pretty chill and fun game. My roommate got me to play it for a few weeks...

And then Bethesda decided to change the level scaling so that everything was a bullet sponge.

Now I wont claim it was the best fallout game, but I was having fun exploring the map, figuring out the story, and having super high level players give me gear and ammo as a relative newbie.

In my opinion they broke the game the moment everything scaled to my level and I was forced to feel the grind constantly. A clear money grab to make players spend on in game purchases.

Besides that I'll defend the 76 esthetic and community. When I left, it was because it stopped being fun to scrape for everything. Especially in areas that I had cleared 20 levels ago.

Before the change there was an flow to game play. You would grind, push forward to an area, then retreat to safer areas where your camp would be to relax, explore, and upgrade your camp. It was a low-stakes ride that had challenging moments you had to prep for. Every so often you'd see some newbie and blow their mind by giving them a ridiculous amount of the cheap bullets and junk armor. You know, typical small scale mmo stuff.

But man, after that scaling change....It's like remembering two different games.