this post was submitted on 12 Jul 2026
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Nah, Chronicles of Riddick has ship telepaths who live in pods. Battlestar Galactica has something similar. The video game Homeworld had galactic travel ships that were controlled by a human grafted to the computer, that turned out to he reversible and had lower stakes as time went on. That's probably the closest thing because the ship controller is responsible for plotting hyperspace jumps by ripping holes in reality.
The navigators in Dune are almost like this but you can carry them offship in a giant fishtank. So not grafted but kind of non-ambulatory outside of spaceflight.
I guess the theme I latch on to here is people who trade their body and autonomy to gain interstellar flight and provide for others. Is it not the same with conjoiner drives?
Warhammer 40k, more or less with cogitators and servitors - no automation is allowed after an AI uprising tens of thousands of years ago. All processing is done by lobotomized and heavily modified humans. Many of these cybernetics are built into ships.
Ork FTL ships are built around the brain of an ork 'weirdboy' or psyker (sometimes).
That's RIGHT! I knew there would be something 40k related but I completely mind blanked the cogitators. Did the Mechanicus ever put one of those in charge of driving an entire ship?
I'm not too knowledgeable, but there are lots of edge cases. The machine spirits of the largest mechas (Titans) are known to have some autonomy and individual personalities, which is to say, they probably have some illicit AI or a less disabled human consciousness (-es) at their core.
https://warhammer40k.fandom.com/wiki/Titan
My bad I thought you were talking about within the Revelation Space universe. Great examples of that trope in different media. Didn't know that was a trope used in homeworld I didn't pay much attention to the story when I played it ages ago