this post was submitted on 11 Jul 2026
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Hi,

using Cachyos kde I've been making a python script that will move the mouse to a position -> click -> move mouse back to the original position. I can get this working with x11, but it fails with wayland.

Do you know any way to programatically move the mouse and click that works with wayland?

Thanks

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[–] ISOmorph@feddit.org 4 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

ydotool does specifically do what you need. Have a look at their source. Or use it in your python script.

[–] basic_user@lemmy.world 1 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

I've been testing ydotool, but I end up running into this bug

https://github.com/ReimuNotMoe/ydotool/issues/250

Which I can't seem to get around. The workaround to move the mouse to 0,0 and then making non-absolute moves clashes with the game because when the mouse is at the edge of the screen it scrolls the view which is really annoying.

[–] ISOmorph@feddit.org 1 points 3 weeks ago

Couldn't you move the mouse to 1920,1080 or whatever your resolution is for the same amount of time to correct the movement? Since you can move the mouse in millisecond speeds it should barely be noticeable