this post was submitted on 06 Jul 2026
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Can't use the word "buy" if you can't actually buy the thing.

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[–] GenericUsername@thelemmy.club 4 points 19 hours ago (2 children)

What I dont get about this is most game CDs today dont include the full games on them. We dont have CDs in existence to hold these games.

[–] binux@sh.itjust.works 4 points 17 hours ago* (last edited 17 hours ago) (1 children)

No CDs big enough, sure. Most modern consoles (like PlayStation and Xbox) use Blu-ray as their disc type for physical copies of games. Those can hold up to 100 GB for PlayStation 5 in particular.

Regardless, even if the disc isn’t able to store enough data to hold any one game, it isn’t immediately a problem. For example, the physical copy for the PS4 version of Red Dead Redemption 2 came with two discs to hold all of the data. There are ways around any data capacity limitations more often than not for physical media.

[–] piccolo@sh.itjust.works 1 points 4 hours ago

The best part is a lot of games are bloated because discs are very slow in random seek, so they format the files to load in sequence and results in a lot of assets are duplicated.

[–] HotsauceHurricane@lemmy.world 4 points 19 hours ago (1 children)

I would at least take a thumb drive or something 😂

[–] kshade@lemmy.world 1 points 18 hours ago* (last edited 18 hours ago) (2 children)

Why? You having a physical thing doesn't make you own the product any more or less.

Not saying you should buy the game. I'm not going to. But not because of physical media, it's going to be the same old rubbish they've been peddling for over a decade, except even more focused on GTA Online.

[–] dragonlover@lemmy.zip 1 points 12 hours ago (1 children)

Except it does. Because owning a digital copy legally speaking means you own a licence to a software, but not the software. Physical discs / flash drive / cartridges are owned, licenses can be revoked and are not owned in the same sense.

[–] LwL@lemmy.world 1 points 4 hours ago

The data on that is worthless with online DRM, and I'd bet that GTA 6 would require online activation regardless. The real enemy is DRM, disks being gone is just a symptom.

Games have also always been tied to licenses, the details are what matters really. A license to use a program that can no longer launch because a server is down isn't any more useful if you have the program on a disk.

[–] HotsauceHurricane@lemmy.world 3 points 16 hours ago (1 children)

Well I don't see Sony breaking down my door to take my physical copy of Sackboy: A Big Adventure.

[–] huppakee@lemmy.world 2 points 16 hours ago

A transferable licence on a hard copy definitely beats a non-transferable digital license for sure, but for any online game being able to play is obviously not only related to your local hardware and copy. We're definitely going down a shitty road, but it's not like we're not already on it.