this post was submitted on 29 Jun 2026
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[–] stardreamer@lemmy.blahaj.zone 1 points 7 hours ago

link local

IPv4 has this too. It's normally not routable so it's safe to ignore in both IPv4 and IPv6.

Instead of DHCP...

The following is a gross simplification, but works for understanding the most common cases:

The original (heavy emphasis on this word) idea of IP is that addresses are unique for every interface. Additionally MAC addresses (48 bits) are also unique for every interface.

In IPv4, you're trying to make interfaces that are unique in 48 bit IDs unique in 32 bit IDs. It doesn't take a pigeon to realize there will be collisions. Therefore you need a person to manually assign addresses. If you automate that person, that becomes DHCP.

In IPv6, you're making a 48 bit unique ID unique in a 128 bit namespace. You literally don't need to do anything and you can still guarantee it's unique. That's how you automatically assign IPv6 addresses without DHCPv6.

As for how MAC addresses are assigned uniquely, the first 24 bits are a vendor prefix. The vendors then ensure each device they produce is unique.

With ipv6 the address is too long and incomprehensible to remember.

The problem is that nobody should be memorizing arbitrary 128 bit numbers, or even 32 bit arbitrary numbers. Especially since the numbers don't even correspond to a machine, but instead an interface on the machine. Yes, 32 bit IPv4 addresses are easier to memorize, but you shouldn't be memorizing them in the first place. Services run off of names. If the names aren't working, fix the name service.

Ideally NDN solves this problem completely. Every host/packet is identified by a name, not an address. If you need to fetch something, all you need to do is provide the name and somebody (doesn't have to be the original machine) will provide it to you.