this post was submitted on 30 Jun 2026
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Cross-geposted von: https://feddit.org/post/31996415

In a remarkably strange statement at a recent California State Senate hearing over the Protect Our Games Act (AB 1921, California's Stop Killing Games-endorsed bill to compel publishers to provide ways to keep playing discontinued games), a representative of the Entertainment Software Association declared private servers for the likes of Minecraft and Call of Duty "illegal," adding that, so far as the ESA is concerned, "we consider it piracy."

In a statement to PC Gamer, the ESA wrote that, so far as it's concerned, "Private servers infringe on the intellectual property (IP) rights of game publishers. Publishers reserve the right to exercise their rights against them."

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[–] black0ut@pawb.social 33 points 14 hours ago (2 children)

Microsoft's official server binary, distributed by Microsoft themselves, has the option to not authenticate with Mojang's servers. You don't even need to modify it. I wouldn't call that one piracy.

[–] Rekorse@sh.itjust.works -1 points 1 hour ago

Sure, and WoW ships with a file that directs you to the official servers, that you can change to any IP address.

Besides all that I'm simply explaining the companies position. If you want to pirate the game feel free. If you want to allow "offline" accounts to join your server, feel free to do that too.

[–] Axolotl_cpp@feddit.it 9 points 13 hours ago (1 children)

The official minecraft client jar has an option to disable authentication with mojang servers too btw

[–] Rekorse@sh.itjust.works -1 points 1 hour ago

Sure, but theres a wide range of usage for an unnoficial minecraft server. Some servers make quite a lot of money via gambling mechanics.

The main reason Mojang or Minecraft care is because they need to protect the games image as a safe thing for kids to play. If it was a mature rated game, none of this would even matter.