Soulslike - Discussion, News, Memes
This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".
Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.
Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:
[BB] This enemy is so difficult!
or
[DS1] Anyone struggling with the gargoyles?
Friends:
Should you have any questions, please do let me know.
- Druid
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I might try KBM then, although I do like being able to lean back with the controller. Helps me relax a bit which is kinda needed haha.
I mean, some things do just make it easier like inventory upgrades and better tools like flashlights and such. But the threats also keep getting more challenging, the nights get tougher and hideouts more open and less defensible. So you never really feel safe. Though I suspect if you get really comfortable with the dodge and melee swing timing you could probably defuse a lot of the danger of most enemies.
Thank you for a super detailed explanation. Though from the sounds of it it seems like they still haven't figured out how to make the fights interesting for both melee and ranged then, if most people prefer melee? Which I completely understand - like you say it's central to the fantasy most people are looking for to be swinging a weapon in the face of a boss.
That's probably why we don't see too many bosses with specific ranged movesets meant to be engaging for archers. Whatever that would look like. It's a huge design demand for very little reward considering most players want to melee anyway. Better just add some gap closers and make ranged a non-issue.
There are plenty of games that have both satisfying melee and ranged, but I don't know if any of them have Souls (or Monster Hunter) style bosses. Maybe I'm forgetting something?