this post was submitted on 23 May 2026
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[–] git@hexbear.net 2 points 2 weeks ago

Boss fights in the series is apparently all about the ridiculous mini-game mindset

Drawing inspiration from Icon of Sin and Mother Demon no doubt.

Monsters literally have tickets for when they're allowed to try to hit you, and some monsters have priority when they're allowed to try again; the game is designed so that monsters HAVE to take turns to try and attack you.

This goes away for the most part when you play on Nightmare. See https://www.youtube.com/watch?v=TzhqjXAaShc