this post was submitted on 22 May 2026
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D&D Next - 5e Discussion
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For some laughs you could probably mix in some bad ideas with good ideas; for example the guild uses mimics knowing adventurers are greedy for more gold and go to the trouble of making it look like they were supposed to be hidden, like for example behind hidden walls (that they know adventurers like to poke around in); however they also try to keep some important doors closed by just sticking a chair under the handle (good ideas + bad ideas).
You could have that they set up a boulder trap, except their architectural design was off and the boulder after a short period inevitably just veers off of a nearby chasm rather than down a suspended path as they'd originally intended.
You could have them make piles of 'gold' that have explosive rune cast on them, and if they should meet the adventurers in battle they can literally call out the rune and the coins explode, except they used pyrite (fool's gold) because they were cheap, and perceptive adventurers will notice the 'gold' is worthless (and may even get them in trouble if they try to spend it).