this post was submitted on 21 May 2026
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What are you trying to run it on, a Commodore64 running TempleOS?
To be fair, the hub isn't part of the Unity engine or editor. It just downloads and manages versions of the editor and lists your projects, which you can then open in the editor. There's no real need for the hub to use 512 MB (not that it's even that much memory).
I could see it wanting that much so it can do weird stuff to download and decompress data crazy fast but it wouldn't be required and I don't think that is what is happening.
Yeah, and the reason it sucks is because it’s Electron.
I assumed as much but didn't want to say so without confirming lol