this post was submitted on 11 May 2026
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Steam Hardware

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My Steam controller V2 arrived today and I've been playing around with it for a few hours now. First things first: The hardware and built quality seem really great. Mostly what you'd expect from a "shrunk Steam Deck", but with some clear improvements as well. The d-pad and shoulder buttons feel way nicer than on the Deck. Also, proper haptic/rumble motors.

Using it on Linux (Kubuntu) was initially pretty seamless. Once I connected the puck, I was prompted to do some firmware updates, after which I could start using the controller.

One issue that came up rather quickly was that in some games as well as on the desktop, I could not see the mouse pointer. It was still working but essentially, it was invisible. After some digging, I found that this was a documented issue with Wayland on the old Steam controller. As a workaround, there's a library called extest, which emulates the old X11 behaviour. After compiling and enabling that, it works. I can even switch between a controller mapping and a desktop mapping, same as on Steam Deck. However, it still seems a little buggy sometimes. For example, I've had the on-screen keyboard refuse to come up one time, after which Steam was somehow completely unresponsive until I restarted my PC. Not sure whether issues like these are related to the workaround I had to do or not.

There's also quite a strange issue with the puck. When I boot up my PC with it plugged in, I can't control anything on the GNU GRUB. Afterwards, in the OS, it works fine, but it just doesn't take any keyboard inputs for the GRUB until I plug out the puck and restart the system. Hopefully, this behaviour can be fixed with a firmware update at some point, as it's fairly annoying.

Edit: Puck issues seem to be connected to the specific USB port. I plugged it into a different one and now GRUB works fine with it plugged in.

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[–] warmaster@lemmy.world 3 points 2 days ago

xwayland on desktop, they are migrating to Wayland, they use kwin but you can use gamescope of you want. In gamemode it's fully Wayland, uses gamescope.

Same with 32 bit, they are working towards a 64 bit executable.

Now that Valve is balls deep into Linux, we'll all see major gains.