Soulslike - Discussion, News, Memes
This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".
Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.
Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:
[BB] This enemy is so difficult!
or
[DS1] Anyone struggling with the gargoyles?
Friends:
Should you have any questions, please do let me know.
- Druid
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Yes it's been said that a few more characters might be coming. Judging by the release trailers, Watcher might be added later, but she's a bit of a controversial character. She basically only has one build and some feel like she's too strong. If they add her back to the game, I'm afraid they might have to change her fundamentally or nerf her which would kinda break her power fantasy.
I'm not sure if that's really the case, but to me it feels like Claw is much rarer than it was in the first game. Did they bump up the rarity? Generally speaking, the first act is the most difficult one - once you a good deck rolling with some solid basics, you're gonna have a much easier time in the following acts.
In the first game, you'd wanna front-load adding damage cards to your deck; here it depends on the add you get. In the Overgrowth, you want to front-load damage, in the Underdocks you want to front-load defensive cards.
A solid and pretty easy archetype to build most of the time is a Lightning build, with some added Frost synergies if you want defensive options. There's a couple really good Lightning cards, like Lightning Strike or that dense card that channels a Lightning orb at the beginning of your next two turns. Adding some focus to the mix for strong passive orb procs helps a lot too - even the ones that exhaust themselves for some surprise burst. A Frost orb build is a bit more passive and scales into the late game quite well.
There's also a status card build you can play, but I haven't really tried that yet - seems solid, though. Generally speaking, just pick a card you don't know here and there and get a feeling for the character to see what works and what doesn't is the most basic methodology for any character. Since you'll rarely get the one run with all the cards you want, you need to be adaptable and know what to pick up when. So it's not super easy to give general advice. However, there's a channel I can recommend to you that's really good: https://youtube.com/@calebgannongaming
Not sure if that would end up being too strong since it can get to one-shot territory rather quickly and would maneuver around having a bigger deck a little too consistently. But maybe I'm wrong. :)
End of Days is really really good, even outside dedicated Doom builds. It just clears so many early hallway by itself AoE fights.
Thanks for the advise!
That yt channel looks interesting and informative. It's a bit difficult to find good and reliable information on StS2 especially in text form there is a lot of AI slop out there.