this post was submitted on 02 May 2026
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While I prefer Dynahack these days for the more luxurious TUI and additional content, Nethack has been one of my favourites from as far back as my Amiga days. Once you realise you can at least try to do anything with anything¹ (use the * wildcard character when asked for an item), the game opens up in ways most RPGs just can’t.

¹ use a wand to write in the dust, train a pet to steal from shops, throw potions at monsters, eat (or refrigerate) slain monsters to gain their abilities, rub lamps just in case, wash the ink off scrolls, use a credit card to unbolt doors…

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[–] FishFace@piefed.social 13 points 1 month ago (1 children)

The devteam were silent for like a decade, then woke up and started making updates in 2015.

[–] chonglibloodsport@lemmy.world 10 points 1 month ago* (last edited 1 month ago) (1 children)

There was actually a lot of development going on outside the official DevTeam, by people such as paxed (host of NAO). When development officially resumed, there were a ton of patches from paxed and other community members that got incorporated, so it really culminated in the addition of a lot of development work that had continued all along.

Now paxed and a few of these other community members are officially part of the DevTeam.

Edit: oops! Fixed the NAO link!

[–] FishFace@piefed.social 1 points 1 month ago

Oh, I didn't know that. I knew there were a lot of very widely-used patches, especially on NAO, but not that their developers then got brought into the fold. Cool!