this post was submitted on 30 Apr 2026
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Helldivers 2

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Attention, Helldivers.

A hotfix is planned for Wednesday, May 6. This will revert the Hive Guard and fix an issue introduced in Patch 6.2.1 where armor values were incorrectly swapped between the Legs and Claws.

Updated Hive Guard stats:

Main Body

  • Armor increased from 1 → 2
  • Health increased from 375 → 500

Head

  • Armor decreased from 4 → 3

Front Legs

  • Armor increased from 2 → 3

Claws

  • Armor decreased from 3 → 1

We are reviewing player feedback, including durability damage, so next week we will also address some of these questions and others which our founder has received in various forums.

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[–] Wimopy@feddit.uk 3 points 2 weeks ago

I think for a section of the player base, like yourself, it wouldn't change much. But if you used medium pen (including sentries) it means a bit (MG) or a lot (sentries, maxigun). It kinda just made a couple loadout options worse (not fully unviable or anything, but worse). And like you said the main question I've seen people ask is: why?

And yeah, durable damage is baffling. Just the melee damage and acid being buffed would be questionable imo, but maybe it's needed. Whatever. But why say bot and illuminate mech damage is fine and then buff it anyway? And why not even address how that might affect the FRV, the Gator, etc.? Probably because they didn't consider them, but if they did they should say that because obviously the players will have concerns.

Also: state the damned numbers.