this post was submitted on 29 Apr 2026
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For context it's worth mentioning that in the USA and England in the 1800s to early 1900s, there was a Temperance Movement that opposed gambling like dice and card games. If this happened around the world, if anything I would attribute it to urbanization as something that made "being a gambler" (making a living off winnings in games of chance, gotten from other people) more of a thing. Larger cities and more mobility mean that you can't exhaust the pool of players quite so quickly.
Mahjong is functionally the same as a card game. It always had a gambling aspect to it. For millennia in China it was just "winning the pool" as just an incentive to play to win. The Japanese version (which may have been more widespread at the time of occupation) has a lot more aspects, bonuses, winning conditions, and multipliers. So that might be a part of it.
I'm supposing weiqi and xiangqi were not prohibited- that would really illumimate what sort of thing they were acting on.