this post was submitted on 27 Apr 2026
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General Memes & Private Chuckle
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It's even stupider when the game railroads you into it. If I left a trail of bodies in my wake then obviously I intend to kill the main baddie too.
Fuck games that make you let the baddie go.
I think one of the reasons people like FNV so much is kinda this. If you want to, you can tell the final boss to go away. Or you can kill them. I made a character that was speech focused. I didn't want to reassure the end boss that "oh, logistics is hard, don't worry, my faction will collapse eventually because of logistics" and I got to cave their head in.
Contrast Deus Ex: Human Revolution, where you're railroaded into a conversation with the final bad guy, and the entire fucking time I'm just fixated on how I'm going to shoot him in the face the instant the dialog tree ends.
That's kind of a lot of conversations with bosses in Deus Ex tbh. Notable exception being the terrorist leader in the first game where by the end of it you're like wait actually he has a point
Cof cof last of us cof cof
The first game is one of the cases where it makes sense, cause you're playing as a guy with a very lenient policy on murdering
The ending of the first one is just so terribly bad.
It makes the entire game worthless. They could have just stayed at home and the ending would have been exactly the same.
Nah, if they stayed at home a lot of people wouldn't have been hard murdered
Wait, who let's who go in TLOU?
Theyre talking about the second one
Oh, well that made perfect sense.
Yeah honestly the whole time I was like stoooop fightingggg
And like, literally one of the core themes of that game was the cycle of violence, how self-destructive it is, and breaking that cycle.
But if you kill him you'll be just like him.