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Game prices are too low, says Capcom exec
(www.eurogamer.net)
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How much of the cartridge sale was profit to the developer?
The hardware of the cartridge cost money. Distribution to retailers cost money. The retailers took their cut.
I wouldn't be shocked at all if the publisher's net revenue per game is significantly higher in real dollars than it was in the NES era.
Okay but PS1 games were similar prices and printing CDs is cheap.