this post was submitted on 06 Apr 2026
567 points (97.0% liked)

Comic Strips

23177 readers
3254 users here now

Comic Strips is a community for those who love comic stories.

The rules are simple:

Web of links

founded 2 years ago
MODERATORS
567
Yellow Paint (lemmy.world)
submitted 2 days ago* (last edited 2 days ago) by cannedtuna@lemmy.world to c/comicstrips@lemmy.world
 

Source

Alt text:

I don't mind yellow paint as much as it is a sign of the broader issue of big games trying to be idiot-proof. If a game has yellow paint I expect it to be as easy as it can be outside of giving me literal god mode.

you are viewing a single comment's thread
view the rest of the comments
[–] taiyang@lemmy.world 20 points 2 days ago (1 children)

I play so many old games I practically forgot about yellow paint, but the last AAA I played didn't use that or minimaps, and despite being mostly linear, it was an absolute chore in an overly detailed environment.

Ya don't need literal yellow paint like in some games (although I know there's reasons for that) but lighting is really a nice way to do it. And in either case it's better than waymarks and big ol' arrows pointing the fastest route to a quest target, I still want to use my brain a little after all!

[–] Couldbealeotard@lemmy.world 9 points 1 day ago (1 children)

FFXVI doesn't have a minimap because the director thought it wasn't immersive to have one. So now I'm opening the map menu every 30 seconds to figure out which part of the slightly flooded swamp can be walked on. So immersive.

That game made it feel like you were punished for trying to explore.

[–] taiyang@lemmy.world 2 points 1 day ago

You knew exactly the game I had in mind, haha. A little yellow paint might have gone a ways with that one... but you know, not literally yellow paint. Lol