this post was submitted on 06 Apr 2026
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[–] KoboldCoterie@pawb.social 12 points 17 hours ago (1 children)

The best base design I found in 7 Days to Die was to do essentially this, but dig a pit down to bedrock underneath the house. The zombies pile up around it, push each other in, and die. If your supports are far enough away, they don't get attacked (you basically want to make an A-shaped design, rather than an H.)

[–] crank0271@lemmy.world 4 points 16 hours ago (1 children)

So basically a dry moat. I wonder if you could compost those zombies with some sort of Hügelkultur setup. Would composting the zombies destroy the pathogen responsible for the zombification process? Could produce grown from that eventually contribute to immunity to the zombie pathogen? Maybe they could address this in the inevitable sequel, 7 Years to Die (co-produced by Danny Boyle).

[–] jaybone@lemmy.zip 5 points 15 hours ago (1 children)

Zombies don’t reproduce right? So at some point you have to run out of humans for them to turn. Seems like it wouldn’t take very long for them to all die off.

[–] Axolotl_cpp@feddit.it 1 points 11 hours ago* (last edited 11 hours ago)

It would take way less than people think, they are dead corposes, they will decompose very fast (especially in warm areas!) And more they decompose, less they can move; It i remember correctly, it would take around a year for corposes to decompose but many would loose the ability to do dangerous actions some months before