this post was submitted on 03 Apr 2026
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"No online play" sounds like a console peasant. But yeah, the manuals were the best part.
Or like PC before internet connections at home were widely available.
Do you remember a bunch of geeks bringing their computers, heavy, to a single location to play LAN games? I do...
Of course I do. And even that was rare and special because it was so much effort to carry everyone‘s gear into one place.
We had a rule that everyone had to carry their own monitor themselves. Punished the rich kids with their 19 inch CRTs.
I wish I'd done that more. It was so much fun the few times I did it.
l am pretty sure he talks about pre-online times (which were also largely pre-home-console times).
The instruction manual of my first bought game, a flight simulator on the Atari ST, was basically a printed pilot crash course.
I also had some thick copied instruction folders from the more... unconventional acquired games, often because the copy protection was like: "Enter the 5th word of the 13th line on page 54!".
I remember pouring over my grandpas falcon3.0 manual.
Also a DOS manual he had. On one hand it was cool but on the other, things are so complex that they wouldn’t fit into a manual. And they go out of date as soon as they are printed due to changes.
Mine was the first Falcon game!
Also, my first Linux distro in 1997 came on CD and had a nice Linux introduction book l still used as a quick reference years after l had moved on to newer releases.
I remember playing Sim City, Rollercoaster tycoon, Dark forces, Yoda stories, and countless others on the PC with no online play.
Quit being a fucking edge lord.
With that logic there is no online play today either.
Like people were playing online on 56k.
I did try it as a small under informed child. Do not recommend.
MUDs worked great on 56k.
Technically correct, the best kind of correct.