this post was submitted on 03 Apr 2026
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cross-posted from: https://lemmy.world/post/13809164

Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can't count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with handicap features, and also to find Easter eggs. Speaking of Easter eggs, you'd lose a number of hours exploring every nook and cranny finding them!

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[–] bjoern_tantau@swg-empire.de 13 points 2 days ago* (last edited 2 days ago) (3 children)

"No online play" sounds like a console peasant. But yeah, the manuals were the best part.

[–] dfyx@lemmy.helios42.de 16 points 2 days ago (1 children)

Or like PC before internet connections at home were widely available.

[–] desiccated_event@piefed.blahaj.zone 3 points 2 days ago (2 children)

Do you remember a bunch of geeks bringing their computers, heavy, to a single location to play LAN games? I do...

[–] dfyx@lemmy.helios42.de 1 points 2 days ago (1 children)

Of course I do. And even that was rare and special because it was so much effort to carry everyone‘s gear into one place.

[–] bjoern_tantau@swg-empire.de 3 points 2 days ago

We had a rule that everyone had to carry their own monitor themselves. Punished the rich kids with their 19 inch CRTs.

[–] merc@sh.itjust.works 1 points 2 days ago

I wish I'd done that more. It was so much fun the few times I did it.

[–] Multiplexer@discuss.tchncs.de 5 points 2 days ago (1 children)

l am pretty sure he talks about pre-online times (which were also largely pre-home-console times).

The instruction manual of my first bought game, a flight simulator on the Atari ST, was basically a printed pilot crash course.

I also had some thick copied instruction folders from the more... unconventional acquired games, often because the copy protection was like: "Enter the 5th word of the 13th line on page 54!".

[–] Brkdncr@lemmy.world 3 points 2 days ago (1 children)

I remember pouring over my grandpas falcon3.0 manual.

Also a DOS manual he had. On one hand it was cool but on the other, things are so complex that they wouldn’t fit into a manual. And they go out of date as soon as they are printed due to changes.

[–] Multiplexer@discuss.tchncs.de 5 points 2 days ago

Mine was the first Falcon game!

Also, my first Linux distro in 1997 came on CD and had a nice Linux introduction book l still used as a quick reference years after l had moved on to newer releases.

[–] 13igTyme@piefed.social 2 points 2 days ago (1 children)

I remember playing Sim City, Rollercoaster tycoon, Dark forces, Yoda stories, and countless others on the PC with no online play.

Quit being a fucking edge lord.

[–] bjoern_tantau@swg-empire.de -2 points 2 days ago (2 children)

With that logic there is no online play today either.

[–] yermaw@sh.itjust.works 4 points 2 days ago (1 children)

Like people were playing online on 56k.

I did try it as a small under informed child. Do not recommend.

[–] bjoern_tantau@swg-empire.de 2 points 2 days ago (1 children)
[–] yermaw@sh.itjust.works 2 points 2 days ago

Technically correct, the best kind of correct.