this post was submitted on 30 Mar 2026
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[–] KingThrillgore@lemmy.ml 0 points 20 hours ago (1 children)

You know who never tried to ask for more? Valve when it sold its Dota Autochess game on iOS and Android. They charged the same rate and ate Apple and Google's 30%.

[–] cerebralhawks@lemmy.dbzer0.com 1 points 7 hours ago

Well, Valve was running the same business on PC gaming. So how could they not be willing to play by the same rules? Also, I'm betting at that point mobile wasn't taken seriously for gaming. It still isn't. Now we have the iPhone 16 Pro (in MacBook Neo form) running Cyberpunk and a lot of people are looking at it like "phones can play AAA games now?" and it's the astronaut "always has been" meme. The Switch was just a modified Nvidia Shield tablet — the iPhone of the day was more powerful, but it had less RAM. Android caught up to Switch within a year or two. That Tegra chip didn't do anything special. The Switch was just marketed differently. Internally (hardware AND software) it was more alike to Android tablets than people knew.