this post was submitted on 27 Mar 2026
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The gold economy is fucked in most D&D games. When you actually do the math like one dungeon crawl nets your party enough cash to all retire to the fantasy version of Hawaii. I mean it kind of makes sense when you consider it's meant to be a world of magical wonders but where most people are still living in a feudal peasant economy, but most D&D groups like to RP as "ragtag adventures" which doesn't make sense when they're walking around with $500,000 in loose cash on them.
that's one justification for a lack of high-level characters everywhere. You have to keep adventuring for the love of the game to level up and survive all that time.
Yeah but I feel like a lot of early level dungeons still end up throwing pretty expensive ass loot at you. Unless your party all has backstories where they've already been adventuring for several years it doesn't totally make sense. Most parties I played in that were explicitly starting at high level most peoples back stories make it sound like they're pretty early in the adventuring biz.