this post was submitted on 26 Mar 2026
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Do you actually believe that DLSS 5’s graphics are good looking? Lighting is completely lost as every character has three point lighting applied to them. Same with surfaces, original lighting is just gone.
Every character looks like they have a pound of makeup on their face. Details get muddled or lost entirely, replaced with what the model decides it should look like instead of the artist’s original intent.
Not to mention hallucinations and other inaccuracies. DLSS 5 uses a 2D frame for its filters. Depth and context are lost entirely as it physically cannot keep track of those things. In images with small, repeated patterns (such as a net), the model completely eats shit and doesn’t know what to do. All on top of ridiculous hardware requirements to even pull it off in the first place.
This is not the future. This is not giving people tools to make better games.
yeah well, all you naysayers said the same when DLSS 1.0 came out...
Whatabout