this post was submitted on 23 Mar 2026
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Games

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[โ€“] Malix@sopuli.xyz 1 points 1 day ago* (last edited 1 day ago) (1 children)

Entirely up to the game & how interesting the post-game stuff is.

I have 100%'s eg. Batman: Arkham Asylum (on normal, not gonna try-hard it). The amount of collectibles was within the toleranse and it was fairly fun to hunt the items with the hints provided.

Now, few years forward with Arkham City and Arkham Knight? Hard nope. Too many collectibles/activities/timewasters, stupendously huge areas, too obscure hints, nah, nopety-nope-nope. And the good ending in AK was tied to finishing "optional activities" which I just could not be bothered with, watched the ending on youtube and uninstalled.

Diablo-likes I can grind for hundreds, if not thousands of hours, as the "click go brrrr, get item of +1 betterness" after campaign is fun for surprisingly long periods for me. But at the moment I have the problem that I have pretty much played all of the available ones (edit: ones that I'm willing to buy, that is).

[โ€“] dogslayeggs@lemmy.world 2 points 21 hours ago

I played the Hogwarts game and beat the final boss or whatever?? I don't remember now because it was rather forgettable. Anyway, the gameplay itself was pretty fun with casting spells and stuff, so I kept playing after the main quest was complete. I started doing some of the side achievements like solving all the Merlin puzzles and performing specific spell attack combos. Then I looked into what some of the achievements actually required and noped out fast. Turned off the game and never looked back. Some were crazy things like "perform this 4 spell attack combo on a group of 3 people with at least one rogue... 10 times." Or "find all 86 hidden carrots in Hogwarts," which even if I could find a tutorial walk through on that I wouldn't which ones I'd already found and would have to go step by step. That's awful design.

Then there are games like Elden Ring or Ghosts of Tsushima where I played post-credits A LOT.