Games

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- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
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I played the older rune scape growing up, like a lot, it was my first MMO, and also my last, since nothing else scratched the same itch.
The draw of the game, at least for me, were two things.
One: the punishment for dying was losing all but 3 of your items, so there were high stakes that made enemy encounters kinda exciting. It was pretty unique at the time, though maybe Ultima Online had that too, not sure.
Two: the quests in run escape actually slapped. Unlike literally every other MMO on the market (which had simple fetch quests or kill X amount of things quests), Rune scape had really well written, funny, interesting quests that often played like an older point'n'click adventure, many of which gave really unique and odd rewards that you could practically use in other parts of the game.
Those just blew my wee little mind back then, and I was absolutely hooked on it. I think in particular the quests would hold up, even against modern titles.
The downside was to get to those quests, you had to grind like a motherfucker to get the required skill levels to start it. That padded out the play time by hundreds of hours, but doing it with friends or chatting while you did cooked some lobster for the 300th time made it bearable, sometimes even soothing to zone out to.
I could never tolerate the grind today like 12 year old me could, it's unbearable, but if I could play a version of runescspe that removed the grind, I'd be tempted just to play allthe quests I never got to.
In case you might be interested, there are a handful of private-servers for old school RuneScape. And they usually give you the ability to choose an XP multiplier. 2009scape for instance, gives you a 5x multiplier by default.
They’re not 100% complete recreations, but they add more quests all the time and I believe they have most skills.
Worth checking out imo. You can even download and run your own copy of their server (with some effort), and then you can tweak literally anything (again with effort and knowledge of Java)
I tried a couple of those a few years back, but even with the xp multipliers, it seemed like a bit too much of a time commitment :(
Fair, I guess at that point, it might just not be the kinda game for you. It is grindy by design, the official game, of course, wants you to stay in the game longer so you buy more subscription time.
Idk, I enjoy playing OSRS on occasion, they added sailing as a skill, and honestly it was pretty cool. Having your own boat and being able to freely sail around the entire map. I mostly play for the nostalgia though.
It certainly was my kind of game growing up when I had a lot of free time, but even then, I wasn't super into grinding, I just did it to get to the quests, which I very much enjoyed. If there was a server with virtually no grinding and just quests to where I could play it essentially like an online point'n'click adventure with some combat, I'd hit it for sure. :)
oh yea the grindy is too much and too click intensive now that people are older and cant afford to destroy thier hands and waste thier time. thats why they played the newer one instead.
yeah what you're saying is what I've often heard about it. it's a nostalgia thing. it's the MMO that they played and that's why they like it because they like remembering being a baby or something
Uhh, no? I pointed out the good parts about it that stand out even to this day, and that I had a much higher tolerance for endless grinding when I was younger (the clear negative of the game).
Your response is leads me to believe you only read the first few words of my comment.