this post was submitted on 15 Mar 2026
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[–] nul9o9@lemmy.dbzer0.com 23 points 1 week ago (6 children)

People say they like environmental story telling, but idk.

Listening to 4 separate voice logs in fallout 4 about a raider investigating an active attack inside their shelter takes me out of it.

[–] Kolanaki@pawb.social 13 points 1 week ago* (last edited 1 week ago) (2 children)

Environmental storytelling is like all the teddy bears you find in little poses and scenes in FO4. Audio logs are just normal storytelling.

[–] saimen@feddit.org 2 points 1 week ago (1 children)

Isn't half life the prime example? I mean there are no cut scenes and only a few interactions with other people.

[–] Kolanaki@pawb.social 1 points 1 week ago

I just went with what they already seemed familiar with. And, I mean, despite everything else, Bethesda does do environmental story telling very well (excluding Starfield). Any of their games (excluding Starfield) would be my goto prime examples regardless.

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