this post was submitted on 15 Mar 2026
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[–] ozymandias117@lemmy.world 46 points 15 hours ago (2 children)

You see it all the time in Disney animations, Pixar animations, you see it with sprites being the same for clouds and bushes in Mario...

I don't really see an issue with asset reuse, as long as the actions make sense in the new context

[–] CosmoNova@lemmy.world 24 points 14 hours ago (1 children)

Studios like Fromsoft are known for recycling assets to a very noticeable degree. It‘s just part of the game and another reason why AI makes so little sense in the creative world. Studios already have their asset libraries. They don‘t need to prompt something that already exists because they already have it. What they need are new ideas and AI is terrible at delivering that.

[–] Honk@sh.itjust.works 12 points 13 hours ago (1 children)

At this point, I'd be mad if I was playing a Fromsoft game and they didn't have that animation where you're pushing open large double doors.

[–] datavoid@sh.itjust.works 3 points 5 hours ago

That's fair.. but also Elden Ring had so many cave dungeons that used the same layout it was painful by the end

[–] SeductiveTortoise@piefed.social 1 points 11 hours ago

You see it in every EA game, but they also reuse the gameplay itself.