this post was submitted on 12 Mar 2026
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For me, it was: "If it's going to help your players have more fun, cheat. Fudge a die roll. Make shit up. The dice don't tell you what needs to happen, your players' reactions do."

Obviously, many people will disagree with this, but I've always appreciated this advice, and I believe it has made me a better GM.

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[–] Kolanaki@pawb.social 1 points 2 days ago

Yeah, it is probably important in WH40K more than D&D. At least from what I have seen of the game when I would go to the local game shop.