this post was submitted on 09 Mar 2026
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Always fun to develop a record-selling game. You lose your job as a thanks! 🤮

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[–] afromustache@lemmy.world 43 points 1 month ago* (last edited 1 month ago) (12 children)

I've basically just stopped buying AAA games at this point. They are invariably worse quality than indie and AA titles and filled with microtransactions and other predatory bullshit, and the icing on the shit-filled cake is that by buying them you are legitimizing this kind of behavior.

There are just so many good games to play across so many genres that there is no reason whatsoever to buy them, and buying indie games you can feel good about supporting a small dev.

It is especially upsetting to see this news because I remember playing a crapton of Bad Company 2 with my friends in school. All of us got BF3 on launch and played it to death. 4 came out and I know people really liked it but to me it wad just an overly streamlined 3, 1 was cool but a bit too arcadey for me, 5 had no soul and 2042 was clearly just a joke. I hate seeing franchises I loved die through corpo bullshit but there's plenty of other, better, tastier fish in the sea.

[–] brucethemoose@lemmy.world 6 points 1 month ago (4 children)

Depends what you define as “AAA”

Baldurs Gate 3, for instance, has no nonsense, and every word out of the director's mouth is “we made this decision because it’s what our developers wanted.” But while the dev team is “AAA” large, Larian doesn’t really fit the mould of Ubisoft, EA, Rockstar, Blizzard or whatever.

I think we need a new designation for what are basically megacorp operations.

[–] wraithcoop@programming.dev 5 points 1 month ago (1 children)

I think they self-defined themselves as AAAA because infinite growth has infected their every thought so the number of As must go up too

[–] afromustache@lemmy.world 1 points 1 month ago

Wasn't that ubisoft? I might be mistaken though.

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