this post was submitted on 04 Mar 2026
9 points (100.0% liked)

Nintendo

23800 readers
211 users here now

A community for everything Nintendo. Games, news, discussions, stories etc.

Rules:

  1. Stay on topic.
  2. No NSFW content.
  3. No hate speech or personal attacks.
  4. No ads / spamming / trolling / self-promotion / low effort posts / memes etc.
  5. No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
  6. No console wars or PC elitism.
  7. Be a decent human (or a bot, we don't discriminate against bots... except in Point 8).
  8. All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
  9. Links to Twitter, X, or any alternative version such as Nitter, Xitter, Xcancel, etc. are no longer allowed. This includes any "connected-but-separate" web services such as pbs. twimg. com. The only exception will be screenshots in the event that the news cannot be sourced elsewhere.

Upcoming First Party Games (NA):

Game | Date


|


Pokémon Pokopia [S2] | Mar 5 Super Mario Bros. Wonder [S2] | Mar 26 Tomodachi Life: Living the Dream | Apr 16 Fire Emblem: Fortune's Weave [S2] | 2026 Pokémon Champions | 2026 Rhythm Heaven: Groove | 2026 The Duskbloods [S2] | 2026 Yoshi and the Mysterious Book | 2026 Pokémon Winds & Waves [S2] | 2027 Splatoon Raiders [S2] | TBA

[S2] means Switch 2 only.

Other Gaming Communities


founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] brsrklf@jlai.lu 5 points 2 days ago (2 children)

From someone who really liked Age of Calamity, the one based on Breath of the Wild, if you haven't yet, play that one rather than Age of Imprisonment. Age of Imprisonment is just not as fun.

Most of its characters feel bland, unlike the crazy movesets and unexpected characters from AoC. This time they had to create a lot of new characters while the first one had them already established, but the new ones are mostly uninspired.

While AoC had slate powers that were interpreted differently for all characters, AoI replaces that with the Zonai artefacts that work the same for everyone. There are also individual powers that are slightly different, but they use the same slots as the artefacts, and unlike them they have long cooldowns, so you end up equipping the convenient but boring gizmos instead.

And the worst part, the game never challenges you. There are very tight battles in AoC having you running through the map and using a bit of strategic planning, and messy but exciting fights against several dangerous enemies at once. This never happens in AoI, it's mostly routine.

[–] Narann@jlai.lu 1 points 1 day ago (1 children)

Kinda spoiler, but, hey, it’s BotW.

I was afraid of the AoC non-canon story, but I think they make things in a very smart way : Everything is canon, until that particular moment that we all know, where they insist on the tragic situation that could end this way… and… TA<shut up! It's magic!>DAAAh !!. As a gamer engaged in BotW story, this is best of both world: I have my original narrative arc and a clear trigger on when they chooses to flip the story because… Yeah, it would have been a weird ending…

And more than being simply fun, AoC has some childhood magic about redesigning some environments on what they look 100 years before. It was a pleasure to run on maps you almost could point on the later-on BotW environment. I enjoyed all those tiny touch of love in AoC.

I have to say it: The AoC vilain was not that interesting. I couldn’t care more on its intentions.

[–] brsrklf@jlai.lu 1 points 1 day ago* (last edited 1 day ago)

Still spoiler, obviously

AoC is technically deviating from BotW right from the beginning, because the starter point is the time portal from the very beginning (that originated from Zelda's prayer in the canon Hateno wall battle).

It changes a lot right from the start. Thanks to the little guardian, the Sheika slate gets full power immediately and they get to unlock the towers and their teleport function. On the other side, Astor who is not known to have played any role after the prophecy in BotW gets a literal incarnation of his god to worship through the Malice infected guardian.

And it has a huge effect before Hateno wall, since Astor uses that to betray the great Kohga IIRC.

And it also makes Zelda's progression arc a bit weird, because even before awakening, the powered-up slate makes her quite powerful.

[–] MelodiousFunk@slrpnk.net 2 points 1 day ago

Agreed that Calamity is the better Warriors game, mechanically. But Imprisonment constantly had me geeking out over the deeper look at TotK's flashback events. Would I have liked more meat? Yes. Do I regret playing it? Nope.