this post was submitted on 03 Mar 2026
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Love Majesty. It's such a different and unique take on an RTS. The hands-off approach to unit management has a nice side effect in that it doesn't require a heavy focus on APM and micromanagement to be good at it.
8 wouldn't say it's hands off, it's just indirect. Babysitting wizards or the warrior that decided to fight the world is a big part of the game.