this post was submitted on 03 Mar 2026
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Linux Gaming
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I don't believe there is a viable path for kernel-level anti-cheat on Linux (thank god). What most developers have done is enable normal anti-cheats on Linux, even if they use kernel-level ones on Windows. This is the path they seem to be going down.
Ever since CrowdStrike, I'm a bit amazed Microsoft hasn't taken a hard stance on the gaping security hole that is kernel-level anti-cheat. It's bonkers such is expected or even allowed just to play a game.
I'm not that surprised. It's hard to make a harmful practice stop when it's backed by so much money.
Microsoft made some statements about working to close that hole, but as far as I know nothing has actually come of it. Likely just PR.