this post was submitted on 14 Feb 2026
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[–] Ephera@lemmy.ml 11 points 3 months ago (3 children)

Yeah, the "Mine" part of Minecraft was always rather lame. Because the worlds are so insanely flat, caves have no real verticality, so it's hardly worth descending them to get to deeper levels. As such, you also don't need to secure a path through them with ladders, minecarts or intermediate bases.

The monsters are the only interesting part, but if nothing interesting happens while fighting those, then it's going to be "off-camera".
Well, or you could save yourself the trouble and just dig a staircase to diamond level.
Or you could save yourself the trouble and just cheat the resources.

[–] idunnololz@lemmy.world 10 points 3 months ago* (last edited 3 months ago) (1 children)

Maybe you have not played for a while but in the latest versions of minecraft, the caves are pretty insane specifically when talking about how varied they are in both size and depth.

You can also realistically get a lot of diamonds by just caving now.

I often times end up with a stack of diamonds just from exploring a cave without the intention of finding diamond at all.

That being said...I'm a degenerate and start new worlds building farms and trading villagers for full diamond.

[–] m0darn@lemmy.ca 2 points 3 months ago

I'm an adult Minecraft noob that's trying to beat the game in hardcore. And I've learned I make way fewer dumb mistakes with this approach.

[–] mojofrododojo@lemmy.world 5 points 3 months ago (1 children)

Or you could save yourself the trouble and just cheat the resources.

or you could role play each new creation. Oooh a chest from whomever! thanks, that'll help me get started!

[–] elvith@feddit.org 4 points 3 months ago (1 children)

Waiting for a mod that enables MTX for fans. Just spend some money to send them diamonds, ancient debris, whatever in a chest to get them to skip the boring parts. The you don't need to do resource gathering off stream /s^?^

[–] mojofrododojo@lemmy.world 1 points 3 months ago (2 children)

enables MTX

I don't know what this means.

but i play mc once or twice a year these days, with my kid and nephews, java. have been playing since indev but really see it as a sandbox more than a game. a few things:

I always turn on the starter chest and try to survive a night. I also enable keep inventory on death because if I mined something i want to keep it fuck sake lol

great sandbox. meh level game. still respect it though and understand realms and bedrock are different experiences and I'm judging through old grognard lenses.

[–] elvith@feddit.org 3 points 3 months ago

MTX - Microstransactions. I was referring to starting a new world and live streaming it on YouTube/Twitch/...

I joked that the caving and mining will be quite tedious if you want to do specific builds and just need tons of specific resources. Many streamers will just go and afk at a farm and/or mine for hours off stream and then just stream the interesting parts. So you could do the opposite: (Also) stream the boring and tedious parts in the whole length and offer you viewers some micro transactions so that they can pay money to send you some resources directly.

There are some twitch/game integrations that offer something like this. E.g. Crowd control support Minecraft and lets viewers pay money to (temporarily) alter the game like giving you a minute of creative mode, forcing you to drink specific potions, delete items from your inventory (or clutter the inventory with useless items) and so on. https://crowdcontrol.live/game/minecraft/?pack=Minecraft

For my experience: Start a new world, get basic tools, get wood, build boat, travel the water to find a village, set up an early easy iron farm and from there on you're usually set. The fun for me is nowadays either doing some builds, tinkering with Redstone or interacting with other players.

[–] wdx@feddit.org 1 points 3 months ago (1 children)
[–] PotatoesFall@discuss.tchncs.de 2 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

I think the real issue is that you just mine things by hand and bring them back up, and then they're gone. Why bother building a minecart rail system or ladders if you have no reason to return. The solution would have been ores that cannot be moved, and are slowly mined using a machine that has to be built or whatever, requiring many trips down and back.

Basically what we have now for spawner farms and such

[–] Ephera@lemmy.ml 1 points 3 weeks ago

Yeah, good point. So, I wrote that comment with an experience I had in Luanti in mind (which is basically a community-developed platform for Minecraft-like games).

In the worlds there, I'd find a cave and it would expand down several hundred blocks. The good ores also only start to appear down there, so because you'd need to dig down a lot more blocks, and because the caves allow you to descend so quickly, it is definitely not worth digging straight down.

But then those sprawling caves are also worth coming back to, because you will definitely not mine all of it in one go.
Even if you do deplete those caves, it's still worth using them as a starting point for digging further down, where you're also likely going to run into more caves.

All of that just means that it becomes worth your time to build out your mine.

Ladders are worth bringing right away, because the caves are so vertical, but when the way up or down takes several minutes, it's also a good idea to build intermediate bases and minecart rails.

In my most built-out world, I think, I had like 500 blocks of minecart line to get to my second intermediate base. And the deepest point I reached was -3400, if I remember correctly. Found a massive cavern down there. Even just placing torches down to light it up needed several visits. Was considering building a city into there, but it was actually too large for that. I would've never been able to fill that cavern. 🥲