this post was submitted on 09 Feb 2026
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Nah, I disagree. 2xko’s the only game that’s come out recently to even come close to capturing the magic of Marvel vs. Capcom. It’s got the sauce, mostly because the devs (who are getting sacked now) are og fgc old heads who know tag and anime fighters. I’m not saying it’s perfect, but we were probably 1 or 2 balance patches away from something really special, like just tone down the combo length and we’re g dawg.
Like Sajam said, why can’t we just make sick ass fighting games? Why we gotta cater to the taste’s of the lowest common denominator all the time? Just cause something made with love and care goes into a small niche and won’t make gang busters, we gotta kill it?
(Also to be clear, your ideas sound cool, but I don’t think not taking an even more experimental approach is the issue here when rito is pulling the plug cause their $$160 Arcane skin packs aren’t selling)
We will always have the kusoge arena fighters, shoutout to my hero academia all justice
Idk arena fighters just don’t do it for me.
If they shut down the 2xko servers I’ll just go back to strive since I can’t stand street fighter’s shuffle dance footsies lol
Yeah that's the point though, it's derivative of it. They didn't make their own game, they wanted to make MvC3 again. Their favourite game. I misspoke in my other comment.
I mean sure, but MvC3 with all the QoL stuff from the last few years of fighting games development sounds super appealing... to me.
Which is kinda the heart of the problem I'm trying to get at, just cause I'm not Saudi Arabia and I can't single-handedly fund rito games means that when through some miracle we do get something that only appeals to me and a handful of others nostalgic for the arcade days the execs are gonna pull the ripcord