this post was submitted on 08 Feb 2026
19 points (100.0% liked)
Games
21220 readers
396 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
- Anti-Edelgard von Hresvelg trolling will result in an immediate ban from c/games and submitted to the site administrators for review. :silly-liberator:
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Fun games iirc. I cant remember which one I got really into, maybe 3rd installment or something, but I liked the combat mechanics + "deck building" (battle chips, whatever) UX a lot. At some point you can kinda evolve Megaman into an elemental type, all of which function differently with unique inherent mechanics. I loved that shit. Only thing is you have to be very deliberate to get the element/kit you want down the line. I wish you could just choose it. But the idea is its supposed to be a reflection of your inherent style/strats, which is cool in concept.
Idk, I liked them
some of the dialogue is funny and randomly out of pocket too